New player here with a couple questions

VelcroRaptorVelcroRaptor
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in General Chat
Have they released the schedule of when they rotate characters?

Trying to decide on a couple characters. From what I can tell there's no tier list currently so it's hard to tell whether a character is viable before they go on rotation. Are there any characters that are unviable at the moment?

Mostly have been looking at Ignitia, Tatyana, Michelle, Cain and Trakakhan

Comments

  • PsychozizPsychoziz
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    Bro pick a hyper that suits your playstyle. All of them are balanced as far I noticed.
  • VelcroRaptorVelcroRaptor
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    For me it's not really about picking the best, it's more just making sure none of them are gimped.. so that's pretty good to know :)
  • DuWryghtDuWryght
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    Test them in the training room. Not all hypers are balanced due to the flexibility in playstyle with loadouts and individual skill.

    There are unpopular and difficult hypers, but any hyper can do more or less what their role has them do (though some have roles that bleed into or are outright something else like Ryta and Perseus.)

    More importantly than an arbitrary tier list is for you to find the roles you like to play and your favorite hypers. You will be more likely to invest in hypers you like than the "flavor of the month."
  • iDropBodiesiDropBodies
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    edited January 25, 2018
    I like choosing hypers based on their stories and looks. lol, but recently the game became more competitive as i kept leveling up so I've been sticking with Ryta and figured out her skills, combos and loadout which makes her op both in early and end games. so you can explore as much as you can but after reaching level 11 things start to get serious lol.
  • bunbunbunbun
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    This is mostly from personal experiences from playing since beta
    WEAKEST
    Tank: Gelimer
    Reason: Boring to play, ult is just a sunfire cape, better tanks with more cc and sustain
    Bruiser: Tooth and Tops
    Reason: Awkward to play, aoe spells that barely has range on it, skills don't seem to fit well together, better bruisers that does the same thing but better
    Specialist: Yuna
    Reason: Squishy, Mana heavy often times run out of mana so you can't use full combos all the time, slow movement, miss any skills game over. better specialists
    Striker: Michelle / Signal = (he still has a blind bug since beta, if he gets blinded by a skill and the fire button is still held he will still be kept in blind, the only way to get rid of the blind bug is to let go of the firing button and then attack again. This causes at least 3-5 seconds wasted from what would usually be only 1 second of blind.)
    Reason: Stationary Striker, slow, not good at high level play, very easy to counter, great pubstomper though
    Support: Curse Eye
    Reason: Not bad but the skill level required to play him to be effective just isn't worth it compared to other simple and stronger supports
    Assassin: Blue Rose
    Reason: Spends too much time on skill animations than actually doing anything. Like Yuna but more movement speed. High skill level required

    STRONGEST
    Tank: Admiral W + Athena + Green pit Bull
    Bruiser: All except tooth and tops
    Specialist: Allen + Tatyana + Perseus
    Striker: Celine + Turner + Ryta + Han
    Support: Cain + Elendis + Camilla + Pinky
    Assassin: Kurenai + Trakahan + Tae'guk
    VelcroRaptor
  • PsychozizPsychoziz
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    DuWryght wrote: »
    Not all hypers are balanced due to the flexibility in playstyle with loadouts and individual skill.

    Hi DuWryght, they are not balanced in terms of power or the individual skill that is required to utilize with them properly? Sorry for asking I just didn't fully get what u said.
  • VelcroRaptorVelcroRaptor
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    edited January 26, 2018
    So far I've been loving Gelimer's anti initiate/peel. He's awful at starting a fight but he's hard to walk past due to his stun passive. If we need initiate I have other tanks for that though.

    Mostly been looking for other roles to branch out to something more hurty. :p
  • DuWryghtDuWryght
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    bunbun wrote: »
    A very interesting tier list
    Hrmm. I can't wait for you to enter in high level play and see some of your low ranking hypers do work. I think your list really connects to why those hypers weren't popular. You'll just have to see how the pros use these hypers!
    Psychoziz wrote: »
    Hi DuWryght, they are not balanced in terms of power or the individual skill that is required to utilize with them properly? Sorry for asking I just didn't fully get what u said.

    It's a mix of both. Some hypers have just raw power while others have different methods to be effective. Typically the hypers with more tools have numerous ways to be successful. Hypers with fewer skills have to be very creative to maximize what they have especially if the other hypers of the same role do more or less the same thing.

    All of this, and you have equipment builds that let you do different things. Some uniques aren't balanced across hypers of the same role (likely due to the skills they augment), which means you will have some hypers that NEED to build specific items to be effective while others have more flexibility. In conclusion, I'm mostly talking about player skill as it relates to each hypers characteristics.